local _node = display.newSprite("HelloWorld.png")
self:addChild(_node)
_node:center()
_node:setTouchMode(cc.TOUCH_MODE_ONE_BY_ONE)
_node:addNodeEventListener(cc.NODE_TOUCH_EVENT, function(event)
printf("sprite: %s x,y: %0.2f, %0.2f", event.name, event.x, event.y)
if event.name == "began" then
return true
end
end)