[@复活弹窗]
#ACT
calllua NpcLua/qf_trig @play_die_realive,<$KILLER>
function play_die_realive(actor, killer)
----死亡弹出处理
local kuan,gao = getpingmusize(actor)
local bgkuan = 294
local bggao = 147
local x = (kuan - bgkuan)/2
local y = (gao - bggao)/2
local msg = ''
msg = msg .. '<Img|x='..x..'|y='..y..'|img=private/revive/bg_swfh_1.png|move=1|show=0|bg=1|reset=1>'
msg = msg .. '<Text|x='..x+114 ..'|y='..y+16 ..'|outline=1|color=251|size=18|text=死亡复活>'
msg = msg .. '<RText|a=4|x='..x+153 ..'|y='..y+54 ..'|color=255|size=16|outline=1|text=你被 <'..killer..'/FCOLOR=249> 杀死了!>'
msg = msg .. '<COUNTDOWN|x='..x+132 ..'|y='..y+73 ..'|color=249|count=1|size=18|time=30|outline=1|link=@mianfeifuhuo>'
msg = msg .. '<Button|x='..x+108 ..'|y='..y+100 ..'|nimg=public/1900000653.png|pimg=public/1900000652.png|outline=1|size=17|color=243|text=回城复活|link=@mianfeifuhuo>'
addbutton(actor, 106, 122, msg)
end